Very cool game, love the story and all but i think i broke the game with Hana being stuck with 20/20/20 of stats on her and everything except for lust i've done already as of this update but on lust it says i need to stroke her tail but i've done it many times already and i get no progress so i also can't progress with Rina because i need to "ask Hana for a tailjob" wich i can't do so i think i broke the game somehow ( on a note, i didn't progress much of lily's story line but enough to get through hana's story completly ) so that sucks, but the game is very good with storytelling and the quality on in-game models so I recommend it. Don't know how to progress with my problem though so i would appreciate some help.
Aint gona lie i never played game like this, the story is extremly cool and sad in the same way but what i hate is Rina's stare xD well but i hope the next update will be soon bc i love it and want to continue of the way in this game creator big thumb up for ya really good work with animations details of charracters etc. Just extremly good work and i hope you are doing great xd thanks for reading and cya :D (btw rating: 9,5/10 in my option)
Please make it so the game info actually shows the updated build too, i play alot of vn games, so i gind out if an update is out by going to the build number, but it still says 3.1 on 4.2.1
Im trying to brush Hanas hair, but idk how. I also cant seem to get the footjob option for Rina either. The brush popped up once and never again. idk wut 2 do
Disclaimer: i only played the "nice guy" route. I kept celibate as long as possible and picked all the nice options. I am assuming that if you agree to the sex Hana offers you at the beginning, that changes the game significantly
Rating: 8.5/10, Excellent game
I did not expect this game to impress me as much as it did! <minor, nonspecific spoilers from hereon>
To start, it can't not be mentioned, the concept for this game is incredible. It's a rainy evening, you come across a mother and a child inexplicably sitting out in the pouring rain. They approach you, a total stranger, and desperate to find shelter they plead with you to spend the night in your home. Do you take them in? In the first moments of the game i was already hooked, but concept alone is not enough to drive a game, and the heavy themes underpinning this game's characters and situations require delicate care not to seem insensitive and gauche, or worse yet glorify abuse or nonconsent. So how did the writer(s) handle it?
The writing in this game is quite good. It is not perfect, and i will elaborate on the problems i have with it, but first i must give credit where it is due. The game features recurring themes of domestic abuse and trauma, and the depictions of both of those things were well above average for the genre (furry porn games i guess). In short, the game doesn't overstep its boundaries, and allows the characters to express themselves naturally through their actions. They're clearly hurt, and that's a real part of their character. Take Hana for example; As you play through the game and become better acquainted with her, you come across her old habits one by one. Her insistence to "make herself useful" and "repay you" by for example cleaning and cooking for you. She makes a conscious, constant effort to be unobtrusive and keep attention away from herself. She habitually rejects your attempts to do anything that makes her life easier, she doesn't even want you to think she could want things at first. And her reactions to compassion towards her and her daughter are most telling, spread throughout many events in the game and usually prefaced with some kind of mishap or accident, like breaking a plate or leaving chores unfinished. Bit by bit you are given a complete map of her psyche. I think Hana's characterisation is the strongest part of the game, and does service to the concept brilliantly
I also really like how her furriness was used as a device to convey this aspect of abuse, the dehumanisation, that's less spoken about. Though, given she is literally not human, it's not very subtle haha
Now, as for Rina, less time than i would've liked is spent on her character, though she was mute for 25% of the game so it's understandable. What is there, however, hit quite close to home for me. I have a feeling that more of her characterisation is revealed in the "pervert" route, for now though all i can say is that i like her quite a bit, and i hope we get to see more of her.
The characters are generally well-written and believable, but a big problem i have with the writing is regarding your conversations with towns-people. The dialogue in those sections felt.. flat. It was as though the characters didn't live in the town that they live in. They somehow feel limited to the information we have, and references to events or locations we don't know about seem superficial to me. This is by far the weakest part of the writing to me. The rest of the game kept me engaged, but the parts with Billy and Oliver felt like VN fluff and weren't in line with the rest of the story quality-wise imo.
I am currently in the part of the game right before Lily comes over, so i can't speak to the rest of the story but i imagine the themes of gentrification are touched on more with Fauna and Lily, and the mc's history with the town and its people is touched on more with Oliver and Billy. It'd be nice if Oliver got to play a part in the story too
The 3D renders are quite nice, the animation is smooth and cute, the characters are expressive enough, i didn't notice any visual bugs
The UI is okay, kinda slow to navigate for me, i think it needs a minor redesign but ui design is a ballache and i understand if this is delayed until V1.0
And that's all I can say in general about the game, but i have a lot of notes from my playthrough that i'd like to go through now. This includes suggestions, typos, bugs and spoilers
<Spoiler alert from this point forward, go play the game already it's free!>
Let's start with the bugs i found, which thankfully weren't many
- Upon reaching 7 affection with Rina, and an odd couple times after that, her affection scene hint just said "fail" in black text. It later went back to normal and didn't affect my progression. I didn't notice that bug with Hana or Lily which is strange
- Some longer hints mess up the UI, i assume you already know this
- Music in the house cut off randomly once. I was checking the hints at the time, and i was tabbing out of the game kinda often. Had to leave the house and come back to restore it
- Grocery shopping with Hana and clothes shopping with Rina don't charge you anything
- Some hints are outright incorrect or impossible, for example there is one for Lily which says "visit her at the store in the evening", but the store is closed in the evening, and the actual way to progress is to build more trust with her. There's some others like this, which require you to raise a certain stat but demand something completely different, and also some like "i need to ask hana for a tailjob" (the Rina hint) which after you've done that enough didn't change to reflect that you just need to wait (unless i missed it)
- Hana's Actions menu doesn't unlock until you can headpat her, but Rina's was always unlocked even with no actions
As for typos i found even fewer:
- Scene in the living room after buying new console: "Rina: You see, this level is very difficult, *I'm not able win.*"
- Scene after sleeping together with Rina (not in that way!) for the first time: "Rina: *You're* cheeks are really soft."
Now, every dev's least favourite section, suggestions! But also some more general stuff about the game:
First of all, story stuff:
- I would like the option to progress Rina's lust route without asking her explicitly for sex, maybe this is a me problem but it really feels like i'm proving her suspicions right and taking advantage of her. Maybe the hint should be like, "Ask her to use her hands or wait", and after enough time passes or enough events happen, she comes forward and asks you instead. I appreciate the dynamic you've set up here, i just think it's really inappropriate given the circumstances and her accusation
- While we're on Rina, I feel after the encounter with her while we sleep (where she accuses us), hanging out should change in some way or be disabled. After a heavy accusation like that, it feels unusual to hang out or gift sweets like nothing happened.
- And one more thing about her, during the nightmare breakdown scene, i forgot to check if it already is but please make hugging her the wrong option. That should backfire, she asked you to not touch her and needs space. As someone who's been through similar i can't help but gag when stories suggest that the best way to calm someone like that down is to disregard their boundaries and make physical contact, hug or otherwise.
- Away from Rina, it'd be great to get more direct-from-mc commentary about the town while we explore it, maybe some solo events where we just have a walk around town. I feel the town in general is underutilised, it'd be nice to know more about it while also developing mc's character. Speaking of..
- Assert MC as an in-universe character rather than a player stand-in. Now, this is a massive request, but i feel there's very good reason for this change! Not only does it open up great possibilities for exploring trauma from an unaware outsider's perspective, but also addresses a pretty big issue in how the game handles the mc. To summarise, i think the gap between our and his knowledge and experience is simply too massive. From the beginning of the game it felt disorienting, after witnessing Hana and Rina's abuse firsthand, to play the role of someone who hasn't seen any of that at all. And it made me let them leave after the first night instead of saying they could stay; what reason does the mc really have to keep two strangers of questionable background in his house? His characterisation is not strong enough to justify him making that decision (unless he's a massive pervert and you do that route maybe??) and it can't be strong enough while he's expected to be our self-insert. So to me, immersion was never achieved and the narrative suffered for it. Less noticeably but still important is his knowledge of and history with the town and its residents. I think that and us knowing about Hana and Rina makes it unreasonable to treat mc like a stand-in for the player, and it can only conflict with the story moving forward. For instance, if you wanted to add interactable objects in the overworld for more flavour text, that only accentuates the disconnect between us and him, he simply doesn't think what we think, i think. It's understandable if this isn't ever changed, and he keeps riding the line between character and puppet, but in that case i really think the game shouldn't open with us seeing the abuse outright; at least more should be left to interpretation.
That was a big one, let's talk about gameplay now
Despite this being a visual novel, and in fact because of it, i deeply believe that the mechanical elements of the game can serve the narrative greatly and should not be half-assed. Now, i'm not gonna request a turnbased jrpg combat update for oliver's place, but there is a system that i believe this game desperately needs to have:
There's a disconnect between the narrative and the gameplay, there are story elements that should be represented mechanically in the game but aren't. One such instance is after one of Hana's events in the dining room, it went something like, she was cleaning the entire house every day and struggling to do so, but she believed she had to somehow repay you for your kindness, and one of your options after that exchange is to suggest splitting chores between yourselves. The problem with this scene, is that directly after it, our character goes back to doing fuck all around the house and leaves everything to Hana to deal with! That's what the pros call ludonarrative dissonance, and it really made the game feel unfinished to me. So this is the system i want added, some way to actually help after that, something to actually contribute. It doesn't need to be particularly complex, but preferably not trivial. There's a lot that you as the developer (the only person who'd read this far in this review) can build around that system afterwards; from simply, events only accessible by doing your part/not, to entire minigames adding mechanical spice to an otherwise simple vn to avoid repetitiveness. Even if none of that happens, it's still a way to codify the premise of the game into a mechanic, the premise being these people's insecurities and the tension of being unexpected guests, with your role being to help them into a healthy coexistence after a life of abuse. What better way to show you care and respect them than working alongside them to care for your shared home. I really hope we see something like this.
I don't have much else to say about the gameplay, this is still a visual novel after all, but i have to mention the hints system.
I completely understand its inclusion, and used it heavily myself later on in the game, but i feel it's a crutch compensating for how unreadable the events are. For instance, the event with Lily where you have to go to the park in the afternoon would be absolutely impossible to find without a hint telling you to go there. Most players by that point will already have checked the park multiple times and found nothing of interest there, so why would they think to check now? Are they supposed to check all locations four times daily? I'm sure you're aware of this issue, a common way i've seen of getting around this which you might employ is map indicators for events telling you where to go when you need to be somewhere, but that doesn't make it feel any less like a checklist than the hints do. At the end of the day this isn't a massive problem and is expected of these games, but the less hints are needed to progress, the better.
That wraps up my thoughts about this game. Thank you for making it! I hope my review has been helpful and insightful, and accurate too. Please let me know if i got something wrong, i'm going off of memory and my notes so i might have made some mistakes. Thanks for reading this far and have a great day <3
And uh, one last suggestion. Maybe we could ram that ram Billy silly at some point in the future, if you know what i mean ;)
I also want scenes like Rina's, but for Hanna to have them, I think she has so few sex scenes only a tail and everything is somehow offensive if Hanna is added in the next update, I will personally thank the developer;)
i came here searching games for fap and i end finding a master creation, the history just caught me, it was so perfect, i really want a lot the full version, this more than a porn game is a history full of everything, one of the best things that i ever played in my fucking life
I do not know if I am the only one who for some reason did not like this version since they removed some animations that the game had there were more animations with the characters and it was good that the game could be translated into Spanish for those who do not speak or understand English perfectly should put more characters and more animations especially with Hana who is the character that most caught my attention ( just as a tip do more sex animations for Hana) like when Hana that you enter the bathroom and if this Hana gives option to enter but you can not because it is blocked should put something there a sexual scene
Is there going to be a character list for those who don't know who all the girls are or have forgotten like ik I have idk who's who bc I haven't played this in such a long time so ik I won't know until I play it'd be nice if there was a character list on this page
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new update!!
the melon bread purchase thingy is bugged, it wont work.
i cant buy candy for rina, after i buy her the melon bread, i try to go to the store and buy sweets for her, and they dont show up
I got the same issue it seems
Same
Yaaay, new update!!
Let's GOO!! New update!! TYSM!!!!
In love with this story
Rina's voice in my head sounds like Peridot from Steven Universe
Spanish please?
When is the next update coming?
Great game and I can't wait to see it finished
Dolla looks like an old lady some times. kind of creepy...
I hope the next update comes soon. I really love this game... Sheds a little light in my miserable life.
Very cool game, love the story and all but i think i broke the game with Hana being stuck with 20/20/20 of stats on her and everything except for lust i've done already as of this update but on lust it says i need to stroke her tail but i've done it many times already and i get no progress so i also can't progress with Rina because i need to "ask Hana for a tailjob" wich i can't do so i think i broke the game somehow ( on a note, i didn't progress much of lily's story line but enough to get through hana's story completly ) so that sucks, but the game is very good with storytelling and the quality on in-game models so I recommend it. Don't know how to progress with my problem though so i would appreciate some help.
Events can only occur at a specific time or day. Id suggest following and interacting with the character until it triggers
When is the next update coming?
Aint gona lie i never played game like this, the story is extremly cool and sad in the same way but what i hate is Rina's stare xD well but i hope the next update will be soon bc i love it and want to continue of the way in this game creator big thumb up for ya really good work with animations details of charracters etc. Just extremly good work and i hope you are doing great xd thanks for reading and cya :D (btw rating: 9,5/10 in my option)
Please make it so the game info actually shows the updated build too, i play alot of vn games, so i gind out if an update is out by going to the build number, but it still says 3.1 on 4.2.1
Peace bro up date the game the story is really good and I like it it's a 9 of 10👍
I am always do sad when it show me "That´s all for this vesrion" line
When is the next update coming?
Um for Rina's lust hint it just says tail um what do I do it append to affection to
how do i gain more lust with lily
Edit:Nvm i got it
Im trying to brush Hanas hair, but idk how. I also cant seem to get the footjob option for Rina either. The brush popped up once and never again. idk wut 2 do
-- Love at First Tail Review --
Disclaimer: i only played the "nice guy" route. I kept celibate as long as possible and picked all the nice options. I am assuming that if you agree to the sex Hana offers you at the beginning, that changes the game significantly
Rating: 8.5/10, Excellent game
I did not expect this game to impress me as much as it did! <minor, nonspecific spoilers from hereon>
To start, it can't not be mentioned, the concept for this game is incredible. It's a rainy evening, you come across a mother and a child inexplicably sitting out in the pouring rain. They approach you, a total stranger, and desperate to find shelter they plead with you to spend the night in your home. Do you take them in? In the first moments of the game i was already hooked, but concept alone is not enough to drive a game, and the heavy themes underpinning this game's characters and situations require delicate care not to seem insensitive and gauche, or worse yet glorify abuse or nonconsent. So how did the writer(s) handle it?
The writing in this game is quite good. It is not perfect, and i will elaborate on the problems i have with it, but first i must give credit where it is due. The game features recurring themes of domestic abuse and trauma, and the depictions of both of those things were well above average for the genre (furry porn games i guess). In short, the game doesn't overstep its boundaries, and allows the characters to express themselves naturally through their actions. They're clearly hurt, and that's a real part of their character. Take Hana for example; As you play through the game and become better acquainted with her, you come across her old habits one by one. Her insistence to "make herself useful" and "repay you" by for example cleaning and cooking for you. She makes a conscious, constant effort to be unobtrusive and keep attention away from herself. She habitually rejects your attempts to do anything that makes her life easier, she doesn't even want you to think she could want things at first. And her reactions to compassion towards her and her daughter are most telling, spread throughout many events in the game and usually prefaced with some kind of mishap or accident, like breaking a plate or leaving chores unfinished. Bit by bit you are given a complete map of her psyche. I think Hana's characterisation is the strongest part of the game, and does service to the concept brilliantly
I also really like how her furriness was used as a device to convey this aspect of abuse, the dehumanisation, that's less spoken about. Though, given she is literally not human, it's not very subtle haha
Now, as for Rina, less time than i would've liked is spent on her character, though she was mute for 25% of the game so it's understandable. What is there, however, hit quite close to home for me. I have a feeling that more of her characterisation is revealed in the "pervert" route, for now though all i can say is that i like her quite a bit, and i hope we get to see more of her.
The characters are generally well-written and believable, but a big problem i have with the writing is regarding your conversations with towns-people. The dialogue in those sections felt.. flat. It was as though the characters didn't live in the town that they live in. They somehow feel limited to the information we have, and references to events or locations we don't know about seem superficial to me. This is by far the weakest part of the writing to me. The rest of the game kept me engaged, but the parts with Billy and Oliver felt like VN fluff and weren't in line with the rest of the story quality-wise imo.
I am currently in the part of the game right before Lily comes over, so i can't speak to the rest of the story but i imagine the themes of gentrification are touched on more with Fauna and Lily, and the mc's history with the town and its people is touched on more with Oliver and Billy. It'd be nice if Oliver got to play a part in the story too
The 3D renders are quite nice, the animation is smooth and cute, the characters are expressive enough, i didn't notice any visual bugs
The UI is okay, kinda slow to navigate for me, i think it needs a minor redesign but ui design is a ballache and i understand if this is delayed until V1.0
And that's all I can say in general about the game, but i have a lot of notes from my playthrough that i'd like to go through now. This includes suggestions, typos, bugs and spoilers
<Spoiler alert from this point forward, go play the game already it's free!>
Let's start with the bugs i found, which thankfully weren't many
- Upon reaching 7 affection with Rina, and an odd couple times after that, her affection scene hint just said "fail" in black text. It later went back to normal and didn't affect my progression. I didn't notice that bug with Hana or Lily which is strange
- Some longer hints mess up the UI, i assume you already know this
- Music in the house cut off randomly once. I was checking the hints at the time, and i was tabbing out of the game kinda often. Had to leave the house and come back to restore it
- Grocery shopping with Hana and clothes shopping with Rina don't charge you anything
- Some hints are outright incorrect or impossible, for example there is one for Lily which says "visit her at the store in the evening", but the store is closed in the evening, and the actual way to progress is to build more trust with her. There's some others like this, which require you to raise a certain stat but demand something completely different, and also some like "i need to ask hana for a tailjob" (the Rina hint) which after you've done that enough didn't change to reflect that you just need to wait (unless i missed it)
- Hana's Actions menu doesn't unlock until you can headpat her, but Rina's was always unlocked even with no actions
As for typos i found even fewer:
- Scene in the living room after buying new console: "Rina: You see, this level is very difficult, *I'm not able win.*"
- Scene after sleeping together with Rina (not in that way!) for the first time: "Rina: *You're* cheeks are really soft."
Now, every dev's least favourite section, suggestions! But also some more general stuff about the game:
First of all, story stuff:
- I would like the option to progress Rina's lust route without asking her explicitly for sex, maybe this is a me problem but it really feels like i'm proving her suspicions right and taking advantage of her. Maybe the hint should be like, "Ask her to use her hands or wait", and after enough time passes or enough events happen, she comes forward and asks you instead. I appreciate the dynamic you've set up here, i just think it's really inappropriate given the circumstances and her accusation
- While we're on Rina, I feel after the encounter with her while we sleep (where she accuses us), hanging out should change in some way or be disabled. After a heavy accusation like that, it feels unusual to hang out or gift sweets like nothing happened.
- And one more thing about her, during the nightmare breakdown scene, i forgot to check if it already is but please make hugging her the wrong option. That should backfire, she asked you to not touch her and needs space. As someone who's been through similar i can't help but gag when stories suggest that the best way to calm someone like that down is to disregard their boundaries and make physical contact, hug or otherwise.
- Away from Rina, it'd be great to get more direct-from-mc commentary about the town while we explore it, maybe some solo events where we just have a walk around town. I feel the town in general is underutilised, it'd be nice to know more about it while also developing mc's character. Speaking of..
- Assert MC as an in-universe character rather than a player stand-in. Now, this is a massive request, but i feel there's very good reason for this change! Not only does it open up great possibilities for exploring trauma from an unaware outsider's perspective, but also addresses a pretty big issue in how the game handles the mc. To summarise, i think the gap between our and his knowledge and experience is simply too massive. From the beginning of the game it felt disorienting, after witnessing Hana and Rina's abuse firsthand, to play the role of someone who hasn't seen any of that at all. And it made me let them leave after the first night instead of saying they could stay; what reason does the mc really have to keep two strangers of questionable background in his house? His characterisation is not strong enough to justify him making that decision (unless he's a massive pervert and you do that route maybe??) and it can't be strong enough while he's expected to be our self-insert. So to me, immersion was never achieved and the narrative suffered for it. Less noticeably but still important is his knowledge of and history with the town and its residents. I think that and us knowing about Hana and Rina makes it unreasonable to treat mc like a stand-in for the player, and it can only conflict with the story moving forward. For instance, if you wanted to add interactable objects in the overworld for more flavour text, that only accentuates the disconnect between us and him, he simply doesn't think what we think, i think. It's understandable if this isn't ever changed, and he keeps riding the line between character and puppet, but in that case i really think the game shouldn't open with us seeing the abuse outright; at least more should be left to interpretation.
That was a big one, let's talk about gameplay now
Despite this being a visual novel, and in fact because of it, i deeply believe that the mechanical elements of the game can serve the narrative greatly and should not be half-assed. Now, i'm not gonna request a turnbased jrpg combat update for oliver's place, but there is a system that i believe this game desperately needs to have:
There's a disconnect between the narrative and the gameplay, there are story elements that should be represented mechanically in the game but aren't. One such instance is after one of Hana's events in the dining room, it went something like, she was cleaning the entire house every day and struggling to do so, but she believed she had to somehow repay you for your kindness, and one of your options after that exchange is to suggest splitting chores between yourselves. The problem with this scene, is that directly after it, our character goes back to doing fuck all around the house and leaves everything to Hana to deal with! That's what the pros call ludonarrative dissonance, and it really made the game feel unfinished to me. So this is the system i want added, some way to actually help after that, something to actually contribute. It doesn't need to be particularly complex, but preferably not trivial. There's a lot that you as the developer (the only person who'd read this far in this review) can build around that system afterwards; from simply, events only accessible by doing your part/not, to entire minigames adding mechanical spice to an otherwise simple vn to avoid repetitiveness. Even if none of that happens, it's still a way to codify the premise of the game into a mechanic, the premise being these people's insecurities and the tension of being unexpected guests, with your role being to help them into a healthy coexistence after a life of abuse. What better way to show you care and respect them than working alongside them to care for your shared home. I really hope we see something like this.
I don't have much else to say about the gameplay, this is still a visual novel after all, but i have to mention the hints system.
I completely understand its inclusion, and used it heavily myself later on in the game, but i feel it's a crutch compensating for how unreadable the events are. For instance, the event with Lily where you have to go to the park in the afternoon would be absolutely impossible to find without a hint telling you to go there. Most players by that point will already have checked the park multiple times and found nothing of interest there, so why would they think to check now? Are they supposed to check all locations four times daily? I'm sure you're aware of this issue, a common way i've seen of getting around this which you might employ is map indicators for events telling you where to go when you need to be somewhere, but that doesn't make it feel any less like a checklist than the hints do. At the end of the day this isn't a massive problem and is expected of these games, but the less hints are needed to progress, the better.
That wraps up my thoughts about this game. Thank you for making it! I hope my review has been helpful and insightful, and accurate too. Please let me know if i got something wrong, i'm going off of memory and my notes so i might have made some mistakes. Thanks for reading this far and have a great day <3
And uh, one last suggestion. Maybe we could ram that ram Billy silly at some point in the future, if you know what i mean ;)
I also want scenes like Rina's, but for Hanna to have them, I think she has so few sex scenes only a tail and everything is somehow offensive if Hanna is added in the next update, I will personally thank the developer;)
Replayed through it all again and still cant get Rina 5th scene, the bikini selection at the clothes store someone mentioned didn't work either
have 25+ lust before going to the mall to unlock
I cant get the sixth one
Rina Lost Path It's normal ? Do I have to restart the game from start?
What is the 5 Sean?
have 25+ lust before going to the mall to unlock
imma be honest, if Hana doesn't have the most angelic voice possible, I will fight you!
This game may have just helped me figure out what kind of woman i want as a wife
So I'm having a problem with this quest, I already stroke her tail like a thousand times and it doesn't proceed I get stuck in this quest.
Is there a cheat code for possibly getting more or infinite money?
what is the game code?
I LOVE IT
i came here searching games for fap and i end finding a master creation, the history just caught me, it was so perfect, i really want a lot the full version, this more than a porn game is a history full of everything, one of the best things that i ever played in my fucking life
10/10
is just perfect
how do i get rina's bottom middle scene
Am i missing a something? Where i can find The character bottom dolla "???"
I really liked this game, this is the first visual novel that I actually read instead of skipping all the content to see the scenes
I do not know if I am the only one who for some reason did not like this version since they removed some animations that the game had there were more animations with the characters and it was good that the game could be translated into Spanish for those who do not speak or understand English perfectly should put more characters and more animations especially with Hana who is the character that most caught my attention ( just as a tip do more sex animations for Hana) like when Hana that you enter the bathroom and if this Hana gives option to enter but you can not because it is blocked should put something there a sexual scene
When is the next update version
Is there going to be a character list for those who don't know who all the girls are or have forgotten like ik I have idk who's who bc I haven't played this in such a long time so ik I won't know until I play it'd be nice if there was a character list on this page
Top right corner between the wallet and the options menu
Missing Rina bottom middle gallery, cant seem to find
When you buy her clothes ask to see her in a bikini and then you will get her 5th scene